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July 26, 2022 release

Canvas Flow

The newest version of the Canvas product, Canvas Flow has been released. With Canvas Flow you get access to lightweight Canvas components, persistent entry properties, and post-launch editing.

Array of objects

Use an array of objects to group related attributes. For example, you may have a group of pet objects, song objects, and account objects that all belong to one user. These arrays of objects can be used to personalize your messaging with Liquid, or create audience segments if any element within an object matches the criteria.

Updated partner integrations

Amplitude Recommend and mParticle now have updated integration steps. If you leverage these partners, visit their documentation to ensure you have followed the most recent setup.

Shopify requirements

  • Required user permissions listed under prerequisites have been updated.
  • Example Shopify payloads that include the price, total_price, total_discounts, and amount properties have been updated to format these properties as numbers instead of strings.

Prediction updates

The maximum time window for churn predictions and purchase predictions has increased from 14 days to 60 days.

SDK updates

The following SDK updates have been released. Breaking updates are listed below; all other updates can be found by checking the corresponding SDK changelogs.

  • Web SDK 4.1.0
  • Cordova SDK 2.30.1
  • Unity SDK 3.8.1
  • Swift SDK 5.0.1
  • Roku SDK 0.1.2
  • React Native SDK 1.37.0
    • The Braze React Native SDK now exports its default object as an ES Module. If you currently import the SDK using require(), you will need to now import it as a standard ES Module (e.g., import Braze from “react-native-appboy-sdk”).
  • Android SDK 22.0.0
    • Appboy.java is now Braze.kt. Kotlin clients will need to update their code to support the use of Kotlin properties on the Braze singleton where needed.
      • Braze.registerPushToken()/Braze.getRegisteredPushToken() is now Braze.setRegisteredPushToken()/Braze.getRegisteredPushToken(). If using Kotlin, use the property Braze.registeredPushToken.
      • Braze.getDeviceId is now just Braze.deviceId for Kotlin.
      • Braze.enableMockNetworkAppboyRequestsAndDropEventsMode is now Braze.enableMockNetworkRequestsAndDropEventsMode().
      • Appboy.java has been removed. For example, calls like Appboy.getInstance() will need to be Braze.getInstance() moving forward.
      • Replaced setCustomAppboyNotificationFactory() with setCustomBrazeNotificationFactory() / customBrazeNotificationFactory.
      • Renamed enableMockAppboyNetworkRequestsAndDropEventsMode to enableMockNetworkRequestsAndDropEventsMode.
    • Moved com.appboy.IBrazeEndpointProvider to com.braze.IBrazeEndpointProvider.
    • Renamed com.appboy.events.IEventSubscriber to com.braze.events.IEventSubscriber.
    • Removed Appboy.registerAppboyPushMessages() / Appboy.getAppboyPushMessageRegistrationId(). Replaced with getRegisteredPushToken() / setRegisteredPushToken().
    • Replaced IAppboyNotificationFactory with IBrazeNotificationFactory.
    • Removed com.appboy.ui.inappmessage.listeners.IHtmlInAppMessageActionListener. Use com.braze.ui.inappmessage.listeners.IHtmlInAppMessageActionListener instead.
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